번역 없이 원문 그대로 가져오니 내용이 필요하신 분은 해외 포럼을 찾아 직접 해독해 주시길(저도 모든 스킬명을 영어로 외우진 못합니다). 그리고 이 내용이 맞는지에 대한 신뢰성 문제에 있어서도, 제가 확인을 해 드릴수가 없습니다. 그나마 지금까지 나온 것 중에서 가장 정확하지 않을까 싶어서 가져오는 것이니까요.
퍼갈때는 가급적 이 글의 주소를 링크해주시길 부탁드립니다.
The method for retrieving these values is using the packets sent to the server. Each one contains a tick count. For those who aren’t familiar with a tick count, it’s generally represented as the number of milliseconds since your computer has been started. You should be able to do raw math on these values – 60000 ms in a minute divided by number of ms per attack = number of attacks per minute. I also have values normalized off to the side of each number (relative to Normal 6 weapon speed – might change this to Fast (5) as there aren’t many weapons slow enough to make it an effective comparison) so you can see what type of gain you’d get from each speed boost. I noticed random increases of 30ms while holding down the attack button. There seems to be no specific trigger. It happens with all skills listed (with the only exception of Hurricane thus far) and across all weapon speeds. Faster (3) + booster and Faster (2) + booster register as Faster (2) speed, not 1. Even with Speed Infusion, you will not have an attack speed greater than Faster (2). However, Speed Infusion will stack with other boosters for a maximum of +4 weapon speeds. If your weapon is Normal (6), you can attack at Faster (2) with your weapon’s booster and Speed Infusion. Final Attack is in the form of delay after Final Attack + original skill delay. Animation is stated if relevant. Delay is listed for skills that differ in use times (takes longer to spam than alternate skills).Summons/Charge Skills
All pre-pirate summons always attack every 3030ms if they're locked on to a monster.
Octopus and Gaviota attack every 1530ms. Cygnus summons attack every 3030ms.
All attacking charge skills have a maximum charge time of 1000ms.
Bow
Hurricane (per arrow)
All: 120ms
Hurricane (spamming)
All: 330ms
Hurricane delay
All: 300ms
Final Attack
Faster (2): 450ms + 540ms (-120ms, -180ms)
Faster (3): 480ms + 570ms (-90ms, -150ms)
Fast (4): 510ms + 630ms (-60ms, -90ms)
Fast (5): 540ms + 660ms (-30ms, -60ms)
Normal (6): 570ms + 720ms
Strafe/Arrow Rain/Inferno/Arrow Bomb/Normal Attack
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Storm Break (spamming)
All: 870ms
Storm Break (delay)
Faster (2): 360ms (-90ms)
Faster (3): 390ms (-60ms)
Fast (4): 420ms (-30ms)
Fast (5): 420ms (-30ms)
Normal (6): 450ms
Wind Piercing
Faster (2): 900ms (-300ms)
Faster (3): 990ms (-210ms)
Fast (4): 1050ms (-150ms)
Fast (5): 1140ms (-60ms)
Normal (6): 1200ms
Wind Shot
Faster (2): 960ms (-300ms)
Faster (3): 1050ms (-210ms)
Fast (4): 1110ms (-150ms)
Fast (5): 1200ms (-60ms)
Normal (6): 1260ms
Claw
Lucky Seven/Triple Throw/Drain/Shadow Meso/Normal Attack
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Avenger
Faster (2): 630ms (-210ms)
Faster (3): 690ms (-150ms)
Fast (4): 750ms (-90ms)
Fast (5): 810ms (-30ms)
Normal (6): 840ms
Vampire
Faster (2): 1020ms (-330ms)
Faster (3): 1110ms (-240ms)
Fast (4): 1200ms (-150ms)
Fast (5): 1290ms (-60ms)
Normal (6): 1350ms
Taunt
Faster (2): 1020ms (-330ms)
Faster (3): 1110ms (-240ms)
Fast (4): 1200ms (-150ms)
Fast (5): 1290ms (-60ms)
Normal (6): 1350ms
Ninja Storm (spamming)
All: 1440ms
Ninja Storm delay
Faster (2): 720ms (-210ms)
Faster (3): 780ms (-150ms)
Fast (4): 840ms (-90ms)
Fast (5): 900ms (-30ms)
Normal (6): 930ms
Crossbow
Final Attack
Faster (2): 540ms + 630ms (-180ms, -210ms)
Faster (3): 600ms + 690ms (-120ms, -150ms)
Fast (4): 630ms + 720ms (-90ms, -120ms)
Fast (5): 690ms + 780ms (-30ms, -60ms)
Normal (6): 720ms + 840ms
Strafe/Arrow Eruption/Blizzard/Iron Arrow/Normal Attack/Pierce
Faster (2): 630ms (-240ms)
Faster (3): 690ms (-180ms)
Fast (4): 720ms (-150ms)
Fast (5): 780ms (-90ms)
Normal (6): 870ms
Dagger
Note: Daggers are broken with Double Stab.
They're registering as 2 weapon speed classes higher than advertised without booster.
i.e. Shinkita is a 3 instead of a 5, Korean Fan is a 2 instead of a 4.
Yes, Dagger Booster still works with these broken ones.
* Dagger skills normalized from Fast (5) until I "find" a Normal (6) dagger or decide to
normalize all speeds from Fast (5)
Savage Blow
Faster (2): 720ms (-180ms)
Faster (3): 780ms (-120ms)
Fast (4): 840ms (-60ms)
Fast (5): 900ms
Boomerang Step (spamming)
All: 1950ms
Boomerang Step delay
Faster (2): 690ms
Faster (3): 750ms
Fast (4): 810ms (-60ms)
Fast (5): 870ms
Assaulter
Faster (2): 900ms
Faster (3): 990ms
Fast (4): 1050ms
Fast (5): 1140ms
Band of Thieves/Steal/Double Stab/Normal Attack
Faster (2): 600ms
Faster (3): 660ms
Fast (4): 720ms
Fast (5): 750ms
Taunt
Faster (2): 1020ms
Faster (3): 1110ms
Fast (4): 1200ms
Fast (5): 1290ms
Meso Explosion
Faster (2): 750ms
Faster (3): 840ms
Fast (4): 900ms
Fast (5): 960ms
Assassinate
Dark Sight: +240ms
4th hit: +390ms
Faster (2): 1380ms (-330ms)
Faster (3): 1500ms (-210ms)
Fast (4): 1620ms (-90ms)
Fast (5): 1710ms
Gun
Note: Grenade counts as an attack from when the bomb blows up
(so if you happen to unleash 5 before 1 hits the ground, they'll all count as attacks when
they hit the ground). This makes calculation difficult. Suggestions welcomed.
Normal Attack
Faster (2): 630ms (-180ms)
Faster (3): 690ms (-120ms)
Fast (4): 750ms (-60ms)
Fast (5): 780ms (-30ms)
Normal (6): 810ms
Double Shot
Faster (2): 390ms (-90ms)
Faster (3): 420ms (-60ms)
Fast (4): 450ms (-30ms)
Fast (5): 480ms (-0ms)
Normal (6): 480ms
Battleship Cannon
Faster (2): 600ms (-180ms)
Faster (3): 630ms (-150ms)
Fast (4): 690ms (-90ms)
Fast (5): 750ms (-30ms)
Normal (6): 780ms
Blank Shot/Burst Fire
Faster (2): 660ms (-180ms)
Faster (3): 690ms (-150ms)
Fast (4): 750ms (-90ms)
Fast (5): 810ms (-30ms)
Normal (6): 840ms
Invisible Shot/Hypnotize
Faster (2): 630ms (-180ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Homing Beacon/Battleship Torpedo
Faster (2): 720ms (-240ms)
Faster (3): 780ms (-180ms)
Fast (4): 840ms (-120ms)
Fast (5): 900ms (-60ms)
Normal (6): 960ms
Rapid Fire (per bullet)
All: 120ms
Rapid Fire (spamming)
All: 330ms
Rapid Fire delay
All: 300ms
Recoil Shot (spamming)
All: 2310ms
Recoil Shot delay
All: 300ms
Flamethrower/Ice Splitter (spamming)
All: 1050ms
Flamethrower/Ice Splitter delay
Faster (2): 480ms (-150ms)
Faster (3): 540ms (-90ms)
Fast (4): 570ms (-60ms)
Fast (5): 600ms (-30ms)
Normal (6): 630ms
Aerial Strike delay
Faster (2): 2160ms (-720ms)
Faster (3): 2340ms (-540ms)
Fast (4): 2520ms (-360ms)
Fast (5): 2700ms (-180ms)
Normal (6): 2880ms
Knuckle
Normal Attack
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Flash Fist/Energy Drain/Straight
Faster (2): 450ms (-150ms)
Faster (3): 510ms (-90ms)
Fast (4): 540ms (-60ms)
Fast (5): 570ms (-30ms)
Normal (6): 600ms
Sommersault Kick/Corkscrew Blow (spamming; no enemies)
Faster (2): 660ms (-180ms)
Faster (3): 720ms (-120ms)
Fast (4): 780ms (-60ms)
Fast (5): 840ms (-0ms)
Normal (6): 840ms
Corkscrew Blow (spamming; enemies)
All: 1530ms
Corkscrew Blow delay
Faster (2): 630ms (-210ms)
Faster (3): 690ms (-150ms)
Fast (4): 750ms (-90ms)
Fast (5): 810ms (-30ms)
Normal (6): 840ms
Backspin Blow delay
Faster (2): 720ms (-240ms)
Faster (3): 780ms (-180ms)
Fast (4): 840ms (-120ms)
Fast (5): 900ms (-60ms)
Normal (6): 960ms
Backspin Blow (spamming; enemies)
All: 1980ms
Double Uppercut (spamming; no enemies)
Faster (2): 1140ms (-30ms)
Faster (3): 1140ms (-30ms)
Fast (4): 1140ms (-30ms)
Fast (5): 1140ms (-30ms)
Normal (6): 1170ms
Double Uppercut (spamming; enemies)
All: 2160ms
Double Uppercut delay
Faster (2): 900ms (-270ms)
Faster (3): 960ms (-210ms)
Fast (4): 1050ms (-120ms)
Fast (5): 1110ms (-60ms)
Normal (6): 1170ms
Shockwave
Faster (2): 1500ms (-480ms)
Faster (3): 1620ms (-360ms)
Fast (4): 1740ms (-240ms)
Fast (5): 1860ms (-120ms)
Normal (6): 1980ms
Dragon Strike (spamming)
All: 2250ms
Dragon Strike delay
Faster (2): 1080ms (-360ms)
Faster (3): 1170ms (-270ms)
Fast (4): 1260ms (-180ms)
Fast (5): 1350ms (-90ms)
Normal (6): 1440ms
Snatch (spamming)
All: 1320ms
Snatch delay
Faster (2): 750ms (-240ms)
Faster (3): 810ms (-180ms)
Fast (4): 870ms (-120ms)
Fast (5): 930ms (-60ms)
Normal (6): 990ms
Demolition
Faster (2): 2340ms (-780ms)
Faster (3): 2550ms (-570ms)
Fast (4): 2730ms (-390ms)
Fast (5): 2940ms (-180ms)
Normal (6): 3120ms
Barrage (spamming)
All: 3240ms
Barrage delay
Faster (2): 1830ms (-600ms)
Faster (3): 1980ms (-450ms)
Fast (4): 2130ms (-300ms)
Fast (5): 2280ms (-150ms)
Normal (6): 2430ms
Energy Blast (spamming)
All: 1140ms
Energy Blast (delay)
Faster (2): 570ms (-180ms)
Faster (3): 630ms (-120ms)
Fast (4): 660ms (-90ms)
Fast (5): 720ms (-30ms)
Normal (6): 750ms
Energy Orb
Faster (2): 930ms (-270ms)
Faster (3): 990ms (-210ms)
Fast (4): 1050ms (-150ms)
Fast (5): 1140ms (-60ms)
Normal (6): 1200ms
Shark Wave
Faster (2): 810ms (-240ms)
Faster (3): 870ms (-180ms)
Fast (4): 930ms (-120ms)
Fast (5): 990ms (-60ms)
Normal (6): 1050ms
Polearm/Spear
Note: There seems to be random 60ms/90ms increases with these in addition to the 30ms
experienced elsewhere.
Power Strike/Slash Blast/Sacrifice/Normal Attack
Faster (2): 570ms (-180ms)
Faster (3): 630ms (-120ms)
Fast (4): 660ms (-90ms)
Fast (5): 720ms (-30ms)
Normal (6): 750ms
Slow (7): 810ms (+60ms)
Slow (8): 870ms (+120ms)
Slower (9): 900ms (+150ms)
Final Attack (stab -> any Final Attack animation)
Faster (2): 540ms + 390ms (-180ms, -150ms)
Faster (3): 570ms + 420ms (-150ms, -120ms)
Fast (4): 630ms + 480ms (-90ms, -60ms)
Fast (5): 660ms + 510ms (-60ms, -30ms)
Normal (6): 720ms + 540ms
Slow (7): 750ms + 570ms (+30ms, +30ms)
Slow (8): 810ms + 600ms (+90ms, +60ms)
Slower (9): 840ms + 630ms (+120ms, +90ms)
Final Attack (any other combo)
Faster (2): 540ms + 450ms (-180ms, -120ms)
Faster (3): 570ms + 480ms (-150ms, -90ms)
Fast (4): 630ms + 510ms (-90ms, -60ms)
Fast (5): 660ms + 540ms (-60ms, -30ms)
Normal (6): 720ms + 570ms
Slow (7): 750ms + 600ms (+30ms, +30ms)
Slow (8): 810ms + 660ms (+90ms, +90ms)
Slower (9): 840ms + 690ms (+120ms, +120ms)
Crusher (16-30 points)
Faster (2): 810ms (-240ms)
Faster (3): 870ms (-180ms)
Fast (4): 930ms (-120ms)
Fast (5): 990ms (-60ms)
Normal (6): 1050ms
Slow (7): 1140ms (+90ms)
Slow (8): 1200ms (+150ms)
Slower (9): 1260ms (+210ms)
Crusher (1-15 points)
Faster (2): 690ms (-210ms)
Faster (3): 750ms (-150ms)
Fast (4): 810ms (-90ms)
Fast (5): 870ms (-30ms)
Normal (6): 900ms
Slow (7): 960ms (+60ms)
Slow (8): 1020ms (+120ms)
Slower (9): 1080ms (+180ms)
Fury
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Slow (7): 870ms (+60ms)
Slow (8): 900ms (+90ms)
Slower (9): 960ms (+150ms)
Dragon Roar
Faster (2): 1140ms (-360ms)
Faster (3): 1230ms (-270ms)
Fast (4): 1320ms (-180ms)
Fast (5): 1410ms (-90ms)
Normal (6): 1500ms
Slow (7): 1620ms (+120ms)
Slow (8): 1710ms (+210ms)
Slower (9): 1800ms (+300ms)
Rush (enemies)
All: 1770ms
Rush (no enemies)
Faster (2): 450ms (-150ms)
Faster (3): 510ms (-90ms)
Fast (4): 540ms (-60ms)
Fast (5): 570ms (-30ms)
Normal (6): 600ms
Slow (7): 660ms (+60ms)
Slow (8): 690ms (+90ms)
Slower (9): 720ms (+120ms)
Sword/Mace/Axe
Power Strike/Slash Blast/Charged Blow/Normal Attack
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Slow (7): 870ms (+60ms)
Slow (8): 900ms (+90ms)
Soul Blade
Faster (2): 750ms (-240ms)
Faster (3): 810ms (-180ms)
Fast (4): 870ms (-120ms)
Fast (5): 930ms (-60ms)
Normal (6): 990ms
Soul Driver
Faster (2): 1230ms (-420ms)
Faster (3): 1350ms (-300ms)
Fast (4): 1440ms (-210ms)
Fast (5): 1530ms (-120ms)
Normal (6): 1650ms
Final Attack (stab -> stab)
Faster (2): 540ms + 390ms (-180ms, -120ms)
Faster (3): 570ms + 420ms (-150ms, -90ms)
Fast (4): 630ms + 450ms (-90ms, -60ms)
Fast (5): 660ms + 480ms (-60ms, -30ms)
Normal (6): 720ms + 510ms
Slow (7): 750ms + 540ms (+30ms, +30ms)
Slow (8): 810ms + 570ms (+90ms, +60ms)
Final Attack (any other combo)
Faster (2): 540ms + 450ms (-180ms, -120ms)
Faster (3): 570ms + 480ms (-150ms, -90ms)
Fast (4): 630ms + 510ms (-90ms, -60ms)
Fast (5): 660ms + 540ms (-60ms, -30ms)
Normal (6): 720ms + 570ms
Slow (7): 750ms + 600ms (+30ms, +30ms)
Slow (8): 810ms + 660ms (+90ms, +90ms)
Brandish/Blast
Faster (2): 630ms (-210ms)
Faster (3): 690ms (-150ms)
Fast (4): 750ms (-90ms)
Fast (5): 810ms (-30ms)
Normal (6): 840ms
Slow (7): 900ms (+60ms)
Slow (8): 960ms (+120ms)
Rush (enemies)
All: 1770ms
Rush (no enemies)
Faster (2): 450ms (-150ms)
Faster (3): 510ms (-90ms)
Fast (4): 540ms (-60ms)
Fast (5): 570ms (-30ms)
Normal (6): 600ms
Slow (7): 660ms (+60ms)
Slow (8): 690ms (+90ms)
Wand/Staff
Note: Most spells are based on a cast speed, only one known exception exists: Explosion.
Explosion works oddly as a product of weapon speed + cast speed. Speed Infusion removes
weapon class speeds first, then applies Spell Booster - however, Speed Infusion will not
go below 4 weapon speed. Speed Infusion does not affect any other spells.
Spell Booster also increases weapon speed class by 1 or 2, so Evil Wings + Spell Booster
= very yes for APQ.
Thwack:
Faster (2): 600ms (-210ms)
Faster (3): 660ms (-150ms)
Fast (4): 720ms (-90ms)
Fast (5): 750ms (-60ms)
Normal (6): 810ms
Slow (7): 870ms (+60ms)
Slow (8): 900ms (+90ms)
Magic Claw/Energy Bolt/Holy Arrow/Big Bang/Angel Ray/Fire Arrow/Poison Breath/Fire Demon
/Ice Demon/Paralyze/Thunder Bolt/Cold Beam
Booster2: 720ms (-90ms)
Booster1: 750ms (-60ms)
Regular: 810ms
Heal
Regular: 600ms
Chain Lightning
Booster2: 690ms (-90ms)
Booster1: 750ms (-30ms)
Regular: 780ms
Shining Ray/Ice Strike
Booster2: 930ms (-120ms)
Booster1: 990ms (-60ms)
Regular: 1050ms
Poison Mist
Booster2: 1320ms (-180ms)
Booster1: 1410ms (-90ms)
Regular: 1500ms
Flame Gear
Booster2: 1260ms (-180ms)
Booster1: 1350ms (-90ms)
Regular: 1440ms
Fire Strike
Booster2: 750ms (-120ms)
Booster1: 810ms (-60ms)
Regular: 870ms
Fire Pillar
Booster2: 1050ms (-150ms)
Booster1: 1140ms (-60ms)
Regular: 1200ms
Elemental Composition [FP/IL]
Booster2: 810ms (-90ms)
Booster1: 870ms (-30ms)
Regular: 900ms
Explosion
Booster2:
Fast (4): 1500ms (-120ms)
Fast (5): 1560ms (-60ms)
Normal (6): 1620ms
Slow (7): 1680ms (+60ms)
Slow (8): 1710ms (+90ms)
Booster1:
Fast (4): 1620ms (-120ms)
Fast (5): 1680ms (-60ms)
Normal (6): 1740ms
Slow (7): 1770ms (+30ms)
Slow (8): 1830ms (+90ms)
Regular:
Fast (4): 1710ms (-90ms)
Fast (5): 1770ms (-30ms)
Normal (6): 1800ms
Slow (7): 1860ms (+60ms)
Slow (8): 1920ms (+120ms)
Genesis
Regular: 2700ms
Meteor Shower/Blizzard
Booster2: 3060ms (-420ms)
Booster1: 3270ms (-210ms)
Regular: 3480ms
Thunder Spear
Booster2: 1140ms (-180ms)
Booster1: 1230ms (-90ms)
Regular: 1320ms